package Gamefield;
import Pieces.PiecePlayerEnum;


public class Player {
	private Boolean _human;
	private PiecePlayerEnum _playerCol;
	
	public PiecePlayerEnum getPlayerCol() {
		return _playerCol;
	}

	public Player(PiecePlayerEnum color, Boolean human){
		_playerCol = color;
		_human = human;
	}
	
	public boolean IsHuman(){
		return _human;
	}

	public String computeNextMove() {
		return "  ";
	}
	
	public String toString(){
		if (_playerCol == PiecePlayerEnum.White){
			return "1";
		}else {
			return "2";
		}
	}
}
